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Alomomola


№ : #594
Type :   
Height : 3'11 ft/in
Weight : 69.7 lbs
EV Yield

2
HP
0
Attack
0
Defense
0
Sp. Atk
0
Sp. Def
0
Speed

Ev-Guide
Base stats




Description

-

Abilities

Ability # 1:
Healer
At the end of each turn, Healer has a 30% chance of curing an adjacent ally's status condition. If the Pokémon has multiple adjacent allies with status conditions, it has an independent 30% chance of curing each one, and can cure more than one in the same turn. If it cures a status condition, it does so before burn or poison damage is dealt on that turn.
Ability # 2:
Hydration
At the end of each turn, if it is raining, Hydration will cure the Pokémon of any non-volatile status condition. If it cures a status condition, it does so before burn or poison damage is dealt on that turn. Pokémon who are made drowsy by Yawn will not fall asleep until after Hydration takes effect, and as such, will not be healed until the end of the next turn.
Hidden Ability:
Regenerator
This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.

Base stats

Total 470 Min Max
HP 165
 
440 534
Attack 75
 
139.5 273.9
Defense 80
 
148.5 284.9
Sp. Atk 40
 
76.5 196.9
Sp. Def 45
 
85.5 207.9
Speed 65
 
121.5 251.9


Damage taken

- ½ ½ 2 2 ½ - - -
- - - - - - - ½ -


Evolution

No evolution available

Location

Kanto:

Can not be caught in any location

Johto:

Can not be caught in any location

Unova:

Location Encounter method Daytime Rarity Notes
Route U4 (Phenomenon)
Driftveil City (Phenomenon)
Route U21 (Phenomenon)
Route U18 (Phenomenon)
Virbank City (Phenomenon)
Virbank Complex Entrance (Phenomenon)
Route U17 (Phenomenon)
P2 Laboratory (Phenomenon)
Dream of Water Murmuring Falls

Event-Pokemon:

Is not an event Pokemon


Catch Rate
75
Moves learnt by level up

Lv Move Type Cat. PP. Power Acc.
1 Healing Wish   10
1 Helping Hand   20
1 Hydro Pump   5 110 80%
1 Play Nice   20
1 Pound   35 40 100%
1 Water Sport   15
1 Wide Guard   10
5 Aqua Ring   20
9 Aqua Jet   20 40 100%
13 Double Slap   10 15 85%
17 Heal Pulse   10
21 Protect   10
25 Water Pulse   20 60 100%
29 Wake-Up Slap   10 70 100%
33 Soak   20 100%
37 Wish   10
41 Brine   10 65 100%
45 Safeguard   25
49 Whirlpool   15 35 85%
53 Helping Hand   20
57 Healing Wish   10
61 Wide Guard   10
65 Hydro Pump   5 110 80%


Egg moves

Move Type Cat. PP. Power Acc.
Endure   10
Mirror Coat   20 100%
Mist   30
Pain Split   20
Refresh   20
Tickle   20 100%


Move Tutor moves

Move Type Cat. PP. Power Acc. Available on PokeOne
Bounce   5 85 85% Yes
Helping Hand   20 Yes
Icy Wind   15 55 95% Yes
Knock Off   20 65 100% Yes
Liquidation   10 85 100% No
Magic Coat   15 Yes
Pain Split   20 Yes
Snore   15 50 100% Yes
Water Pulse   20 60 100% Yes


Moves learnt by TM/HM

HM/TM. Move Type Cat. PP. Power Acc.
4 Calm Mind   20
6 Toxic   10 90%
7 Hail   10
10 Hidden Power   15 60 100%
13 Ice Beam   10 90 100%
14 Blizzard   5 110 70%
16 Light Screen   30
17 Protect   10
18 Rain Dance   5
20 Safeguard   25
21 Frustration   20 100%
27 Return   20 100%
29 Psychic   10 90 100%
30 Shadow Ball   15 80 100%
32 Double Team   15
42 Facade   20 70 100%
44 Rest   10
45 Attract   15 100%
48 Round   15 60 100%
55 Scald   15 80 100%
77 Psych Up   10
87 Swagger   15 85%
88 Sleep Talk   10
90 Substitute   10
94 Surf   15 90 100%
98 Waterfall   15 80 100%
100 Confide   20


Pre-evolution moves

No Pre-evolution moves

Alomomola Wish

Nature Bold   
Ability Regenerator   
Item  Leftovers   
Effort Values(EVs) 248  HP  / 0  Atk  / 252  Def  / 0  SpA  / 8  SpD  / 0  Spe
Move 1 Wish  
Move 2 Protect  
Move 3 Scald  
Move 4 Knock Off  / Toxic