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Darmanitan Zen Mode


№ : #555
Type :   
Height : 4'03 ft/in
Weight : 204.8 lbs
EV Yield

0
HP
0
Attack
0
Defense
2
Sp. Atk
0
Sp. Def
0
Speed

Ev-Guide
Base stats




Description

-

Abilities

Ability # 1:
Zen Mode
Changes the Pokémon's shape when HP is half or less.
Ability # 2:

No
Hidden Ability:
Inner Focus
Inner Focus prevents the Pokémon from flinching. However, Pokémon with this Ability can still flinch to a Pokémon with Mold Breaker, Teravolt or Turboblaze.

Base stats

Total 540 Min Max
HP 105
 
320 414
Attack 30
 
58.5 174.9
Defense 105
 
193.5 339.9
Sp. Atk 140
 
256.5 416.9
Sp. Def 105
 
193.5 339.9
Speed 55
 
103.5 229.9


Damage taken

- ½ 2 - ½ ½ ½ - 2
- ½ - 2 2 - 2 ½ ½


Evolution

Darumaka Lv. 35 →Darmanitan Darmanitan Zen Mode

Location

Kanto:

Can not be caught in any location

Johto:

Can not be caught in any location

Unova:

Can not be caught in any location

Event-Pokemon:

Is not an event Pokemon


Catch Rate
0
Moves learnt by level up

Lv Move Type Cat. PP. Power Acc.
1 Hammer Arm   10 100 90%
1 Incinerate   15 60 100%
1 Rage   20 20 100%
1 Rollout   20 30 90%
1 Tackle   35 40 100%
3 Rollout   20 30 90%
6 Incinerate   15 60 100%
9 Rage   20 20 100%
11 Fire Fang   15 65 95%
14 Headbutt   15 70 100%
17 Swagger   15 85%
19 Facade   20 70 100%
22 Fire Punch   15 75 100%
25 Work Up   30
27 Thrash   10 120 100%
30 Belly Drum   10
33 Flare Blitz   15 120 100%
39 Taunt   20 100%
47 Superpower   5 120 100%
54 Overheat   5 130 90%


Egg moves

Move Type Cat. PP. Power Acc.
Encore   5 100%
Endure   10
Extrasensory   20 80 100%
Flame Wheel   25 60 100%
Focus Energy   30
Focus Punch   20 150 100%
Hammer Arm   10 100 90%
Sleep Talk   10
Snatch   10
Take Down   20 90 85%
Yawn   10


Move Tutor moves

Move Type Cat. PP. Power Acc. Available on PokeOne
Endeavor   5 100% Yes
Fire Punch   15 75 100% Yes
Focus Punch   20 150 100% Yes
Heat Wave   10 95 90% Yes
Laser Focus   30 Yes
Snatch   10 Yes
Snore   15 50 100% Yes
Superpower   5 120 100% Yes
Uproar   10 90 100% Yes
Zen Headbutt   15 80 90% Yes


Moves learnt by TM/HM

HM/TM. Move Type Cat. PP. Power Acc.
1 Work Up   30
5 Roar   20
6 Toxic   10 90%
8 Bulk Up   20
10 Hidden Power   15 60 100%
11 Sunny Day   5
12 Taunt   20 100%
15 Hyper Beam   5 150 90%
17 Protect   10
21 Frustration   20 100%
22 Solar Beam   10 120 100%
23 Smack Down   15 50 100%
26 Earthquake   10 100 100%
27 Return   20 100%
29 Psychic   10 90 100%
31 Brick Break   15 75 100%
32 Double Team   15
35 Flamethrower   15 90 100%
38 Fire Blast   5 110 85%
39 Rock Tomb   15 60 95%
41 Torment   15 100%
42 Facade   20 70 100%
43 Flame Charge   20 50 100%
44 Rest   10
45 Attract   15 100%
46 Thief   25 60 100%
48 Round   15 60 100%
50 Overheat   5 130 90%
52 Focus Blast   5 120 70%
56 Fling   10 100%
61 Wil-O-Wisp   15 85%
66 Payback   10 50 100%
68 Giga Impact   5 150 90%
71 Stone Edge   5 100 80%
74 Gyro Ball   5 100%
78 Bulldoze   20 60 100%
80 Rock Slide   10 75 90%
86 Grass Knot   20 100%
87 Swagger   15 85%
88 Sleep Talk   10
89 U-turn   20 70 100%
90 Substitute   10
100 Confide   20


Pre-evolution moves

Move Type Cat. PP. Power Acc.
Uproar 10 90 100%

No moveset available