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Magnezone


№ : #462
Type :   
Height : 3'11 ft/in
Weight : 396.8 lbs
EV Yield

0
HP
0
Attack
0
Defense
3
Sp. Atk
0
Sp. Def
0
Speed

Ev-Guide
Base stats




Description

-

Abilities

Ability # 1:
Magnet Pull
Prevents Steel-type Pokémon from escaping using its magnetic force.
Ability # 2:
Sturdy
It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Hidden Ability:
Analytic
The power of this Pokemon's move is multiplied by 1.3 if it is the last to move in a turn. Does not affect Doom Desire and Future Sight. Unlike Payback, Analysis strenghtens the attack even if the opponent´s Pokemon is changed and acts primarily.

Base stats

Total 535 Min Max
HP 70
 
250 344
Attack 70
 
130.5 262.9
Defense 115
 
211.5 361.9
Sp. Atk 130
 
238.5 394.9
Sp. Def 90
 
166.5 306.9
Speed 60
 
112.5 240.9


Damage taken

½ 2 - ½ ½ ½ 2 0 4
¼ ½ ½ ½ - ½ - ¼ ½


Evolution

Magnemite Lv. 30 →Magneton Level Up in Power PlantMagnezone

Location

Kanto:

Can not be caught in any location

Johto:

Can not be caught in any location

Unova:

Can not be caught in any location

Event-Pokemon:

Is not an event Pokemon


Catch Rate
30
Moves learnt by level up

Lv Move Type Cat. PP. Power Acc.
1 Barrier   20
1 Electric Terrain   10
1 Magnetic Flux   20
1 Mirror Coat   20 100%
1 Supersonic   20 55%
1 Tackle   35 40 100%
1 Thunder Shock   30 40 100%
1 Thunder Wave   20 90%
1 Tri Attack   10 80 100%
1 Zap Cannon   5 120 50%
5 Thunder Shock   30 40 100%
7 Thunder Wave   20 90%
11 Magnet Bomb   20 60
13 Light Screen   30
17 Sonic Boom   20 90%
19 Spark   20 65 100%
23 Mirror Shot   10 65 85%
25 Metal Sound   40 85%
29 Electro Ball   10 100%
33 Flash Cannon   10 80 100%
39 Screech   40 85%
43 Discharge   15 80 100%
49 Lock-On   5
53 Magnet Rise   10
59 Gyro Ball   5 100%
63 Zap Cannon   5 120 50%


Egg moves

No Egg moves


Move Tutor moves

Move Type Cat. PP. Power Acc. Available on PokeOne
Ally Switch   15 Yes
Electroweb   15 55 95% Yes
Gravity   5 Yes
Iron Defense   15 Yes
Iron Head   15 80 100% Yes
Magic Coat   15 Yes
Magnet Rise   10 Yes
Recycle   10 Yes
Shock Wave   20 60 Yes
Signal Beam   15 75 100% Yes
Snore   15 50 100% Yes


Moves learnt by TM/HM

HM/TM. Move Type Cat. PP. Power Acc.
6 Toxic   10 90%
10 Hidden Power   15 60 100%
11 Sunny Day   5
15 Hyper Beam   5 150 90%
16 Light Screen   30
17 Protect   10
18 Rain Dance   5
21 Frustration   20 100%
24 Thunderbolt   15 90 100%
25 Thunder   10 110 70%
27 Return   20 100%
32 Double Team   15
33 Reflect   20
42 Facade   20 70 100%
44 Rest   10
48 Round   15 60 100%
57 Charge Beam   10 50 90%
64 Explosion   5 250 100%
68 Giga Impact   5 150 90%
72 Volt Switch   20 70 100%
73 Thunder Wave   20 90%
74 Gyro Ball   5 100%
77 Psych Up   10
87 Swagger   15 85%
88 Sleep Talk   10
90 Substitute   10
91 Flash Cannon   10 80 100%
93 Wild Charge   15 90 100%
100 Confide   20


Pre-evolution moves

No Pre-evolution moves

Magnezone Choice Scarf

Nature Timid   
Ability Magnet Pull   
Item  Choice Scarf   
Effort Values(EVs) 0  HP  / 0  Atk  / 0  Def  / 252  SpA  / 4  SpD  / 252  Spe
Move 1 Thunderbolt  
Move 2 Volt Switch  
Move 3 Hidden Power Fire  
Move 4 Flash Cannon  



Magnezone Choice Specs

Nature Modest   
Ability Magnet Pull   
Item  Choice Specs   
Effort Values(EVs) 4  HP  / 0  Atk  / 0  Def  / 252  SpA  / 0  SpD  / 252  Spe
Move 1 Flash Cannon  
Move 2 Thunderbolt  
Move 3 Hidden Power Fire  
Move 4 Volt Switch  



Magnezone Analytic

Nature Modest   
Ability Analytic   
Item  Choice Specs   
Effort Values(EVs) 172  HP  / 0  Atk  / 0  Def  / 252  SpA  / 0  SpD  / 84  Spe
Move 1 Flash Cannon  
Move 2 Thunderbolt  
Move 3 Hidden Power Ice  
Move 4 Volt Switch