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Spinda


№ : #327
Type :   
Height : 3'07 ft/in
Weight : 11.0 lbs
EV Yield

0
HP
0
Attack
0
Defense
1
Sp. Atk
0
Sp. Def
0
Speed

Ev-Guide
Base stats




Description

-

Abilities

Ability # 1:
Own Tempo
If a Pokémon with Own Tempo is confused due to obtaining it from Baton Pass, it will not be cured of confusion until after a Pokémon takes its turn.
If the Pokémon with this Ability is confused and is holding a Persim or Lum Berry, the Berry will be eaten before Own Tempo cures the Pokémon of confusion.
Ability # 2:
Tangled Feet
While a Pokémon with this Ability is confused, all moves used against it have their accuracy halved.
Hidden Ability:
Contrary
Makes stat changes have an opposite effect.

Base stats

Total 360 Min Max
HP 60
 
230 324
Attack 60
 
112.5 240.9
Defense 60
 
112.5 240.9
Sp. Atk 60
 
112.5 240.9
Sp. Def 60
 
112.5 240.9
Speed 60
 
112.5 240.9


Damage taken

- - - - - - 2 - -
- - - - 0 - - - -


Evolution

No evolution available

Location

Kanto:

Can not be caught in any location

Johto:

Location Encounter method Daytime Rarity Notes
Matagonie Path

Unova:

Can not be caught in any location

Event-Pokemon:

Is not an event Pokemon


Catch Rate
255
Moves learnt by level up

Lv Move Type Cat. PP. Power Acc.
1 Tackle   35 40 100%
5 Copycat   20
10 Feint Attack   20 60
14 Psybeam   20 65 100%
19 Hypnosis   20 60%
23 Dizzy Punch   10 70 100%
28 Sucker Punch   5 70 100%
32 Teeter Dance   20 100%
37 Uproar   10 90 100%
41 Psych Up   10
46 Double-Edge   15 120 100%
50 Flail   15 100%
55 Thrash   10 120 100%


Egg moves

Move Type Cat. PP. Power Acc.
Assist   20
Baton Pass   40
Disable   20 100%
Encore   5 100%
Fake Out   10 40 100%
Fake Tears   20 100%
Guard Split   10
Icy Wind   15 55 95%
Psycho Cut   20 70 100%
Psycho Shift   10 100%
Rapid Spin   40 20 100%
Role Play   10
Smelling Salts   10 70 100%
Spotlight   15
Trick   10 100%
Water Pulse   20 60 100%
Wish   10


Move Tutor moves

Move Type Cat. PP. Power Acc. Available on PokeOne
Covet   25 60 100% Yes
Drain Punch   10 75 100% Yes
Fire Punch   15 75 100% Yes
Focus Punch   20 150 100% Yes
Helping Hand   20 Yes
Hyper Voice   10 90 100% Yes
Ice Punch   15 75 100% Yes
Icy Wind   15 55 95% Yes
Last Resort   5 140 100% Yes
Low Kick   20 100% Yes
Recycle   10 Yes
Role Play   10 Yes
Shock Wave   20 60 Yes
Skill Swap   10 Yes
Snatch   10 Yes
Snore   15 50 100% Yes
Stomping Tantrum   10 75 100% Yes
Thunder Punch   15 75 100% Yes
Trick   10 100% Yes
Uproar   10 90 100% Yes
Water Pulse   20 60 100% Yes
Zen Headbutt   15 80 90% Yes


Moves learnt by TM/HM

HM/TM. Move Type Cat. PP. Power Acc.
1 Work Up   30
4 Calm Mind   20
6 Toxic   10 90%
10 Hidden Power   15 60 100%
11 Sunny Day   5
17 Protect   10
18 Rain Dance   5
20 Safeguard   25
21 Frustration   20 100%
27 Return   20 100%
29 Psychic   10 90 100%
30 Shadow Ball   15 80 100%
31 Brick Break   15 75 100%
32 Double Team   15
39 Rock Tomb   15 60 95%
42 Facade   20 70 100%
44 Rest   10
45 Attract   15 100%
46 Thief   25 60 100%
48 Round   15 60 100%
56 Fling   10 100%
77 Psych Up   10
80 Rock Slide   10 75 90%
85 Dream Eater   15 100 100%
87 Swagger   15 85%
88 Sleep Talk   10
90 Substitute   10
92 Trick Room   5
93 Wild Charge   15 90 100%
100 Confide   20


Pre-evolution moves

No Pre-evolution moves

No moveset available