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Electrode


№ : #101
Type :   
Height : 3'11 ft/in
Weight : 146.8 lbs
EV Yield

0
HP
0
Attack
0
Defense
0
Sp. Atk
0
Sp. Def
2
Speed

Ev-Guide
Base stats




Description

One of Electrode's characteristics is its attraction to electricity. It is a problematical Pokémon that congregates mostly at electrical power plants to feed on electricity that has just been generated.

Abilities

Ability # 1:
Soundproof
Soundproof prevents all effects from sound-based moves, granting Pokémon with this Ability immunity from them. The Ability affects the following moves:

Parting Shot, Perish Song, Uproar, Roar, Sing, Chatter, Grass Whistle, Growl, Bug Buzz, Noble Roar, Round, Screech, Metal Sound, Clangorous Soulblaze, Disarming Voice, Hyper Voice, Sparkling Aria, Clanging Scales, Snore, Snarl, Supersonic, Boomburst, Relic Song, Confide, Heal Bell, Echoed Voice
Ability # 2:
Static
The Pokémon is charged with static electricity, so contact with it may cause paralysis.
Hidden Ability:
Aftermath
If this Pokemon is knocked out with a contact move, that move's user loses 1/4 of its maximum HP, rounded down. If any active Pokemon has the Damp Ability, this effect is prevented.

Base stats

Total 490 Min Max
HP 60
 
230 324
Attack 50
 
94.5 218.9
Defense 70
 
130.5 262.9
Sp. Atk 80
 
148.5 284.9
Sp. Def 80
 
148.5 284.9
Speed 150
 
274.5 438.9


Damage taken

- - - ½ - - - - 2
½ - - - - - - ½ -


Evolution

Voltorb Lv. 30 →Electrode

Location

Kanto:

Location Encounter method Daytime Rarity Notes
Cinnabar Island You can trade Raichu for Electrode in the lab.
Cerulean Cave 1F/2F/B1F

Johto:

Can not be caught in any location

Unova:

Can not be caught in any location

Event-Pokemon:

Is not an event Pokemon


Catch Rate
60
Moves learnt by level up

Lv Move Type Cat. PP. Power Acc.
1 Charge   20
1 Eerie Impulse   15 100%
1 Magnetic Flux   20
1 Sonic Boom   20 90%
1 Tackle   35 40 100%
4 Sonic Boom   20 90%
6 Eerie Impulse   15 100%
9 Spark   20 65 100%
11 Rollout   20 30 90%
13 Screech   40 85%
16 Charge Beam   10 50 90%
20 Swift   20 60
22 Electro Ball   10 100%
26 Self-Destruct   5 200 100%
29 Light Screen   30
36 Magnet Rise   10
41 Discharge   15 80 100%
47 Explosion   5 250 100%
54 Gyro Ball   5 100%
58 Mirror Coat   20 100%


Egg moves

No Egg moves


Move Tutor moves

Move Type Cat. PP. Power Acc. Available on PokeOne
Foul Play   15 95 100% Yes
Magic Coat   15 Yes
Magnet Rise   10 Yes
Shock Wave   20 60 Yes
Signal Beam   15 75 100% Yes
Snore   15 50 100% Yes
Telekinesis   15 Yes


Moves learnt by TM/HM

HM/TM. Move Type Cat. PP. Power Acc.
6 Toxic   10 90%
10 Hidden Power   15 60 100%
12 Taunt   20 100%
15 Hyper Beam   5 150 90%
16 Light Screen   30
17 Protect   10
18 Rain Dance   5
21 Frustration   20 100%
24 Thunderbolt   15 90 100%
25 Thunder   10 110 70%
27 Return   20 100%
32 Double Team   15
41 Torment   15 100%
42 Facade   20 70 100%
44 Rest   10
46 Thief   25 60 100%
48 Round   15 60 100%
57 Charge Beam   10 50 90%
64 Explosion   5 250 100%
68 Giga Impact   5 150 90%
72 Volt Switch   20 70 100%
73 Thunder Wave   20 90%
74 Gyro Ball   5 100%
87 Swagger   15 85%
88 Sleep Talk   10
90 Substitute   10
93 Wild Charge   15 90 100%
100 Confide   20


Pre-evolution moves

No Pre-evolution moves

No moveset available