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Name
Effect
While the Pokémon with this Ability is burned, the power of its special moves is increased by 50%.
May create another Berry after one is used.
At the end of each turn, Healer has a 30% chance of curing an adjacent ally's status condition. If the Pokémon has multiple adjacent allies with status conditions, it has an independent 30% chance of curing each one, and can cure more than one in the same turn. If it cures a status condition, it does so before burn or poison damage is dealt on that turn.
Heatproof halves the damage done by
-type attacks and the burn status ailment.
Doubles the Pokémon's weight.
The Pokémon may gather Honey after a battle. Honey Gather has no effect during battle.
Huge Power doubles the Attack stat of the Pokémon with this Ability.
Boosts the Attack stat, but lowers accuracy.
At the end of each turn, if it is raining, Hydration will cure the Pokémon of any non-volatile status condition. If it cures a status condition, it does so before burn or poison damage is dealt on that turn. Pokémon who are made drowsy by Yawn will not fall asleep until after Hydration takes effect, and as such, will not be healed until the end of the next turn.
The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.
When a Pokémon with Moxie directly causes another Pokémon (including allies) to faint by using a damaging move, its Attack is increased by one stage. If its Attack is already at +6 stages, Moxie will not activate.

Moxie activates after the Pokémon gains Attack from Fell Stinger. If a Pokémon with Moxie defeats a Pokémon with Mummy using a contact move, the Pokémon's Ability will become Mummy before Moxie has the opportunity to activate.
When a Pokémon with this Ability is hit by a
-,
-, or
-type damaging move, its Speed is increased by one stage. No immunity is granted to these types of moves, however.

If a Pokémon with this Ability is hit by a
-,
-, or
-type multi-strike move (such as Pin Missile), each hit activates this Ability.
Snow Warning summons a hailstorm in battle as soon as a Pokémon with Snow Warning enters the battle. Its effects are the same as Hail, lasting for five turns. If a Pokémon with Snow Warning is sent out in the same turn as another Pokémon whose Ability affects the weather, the slower Pokémon's Ability will override the faster Ability.
Instead of boosting
-type moves' power, Swarm now technically boosts the Pokémon's Attack or Special Attack by 50% during damage calculation if a
-type move is being used, resulting in effectively the same effect.
Triage increases the priority of moves that restore HP used by the Pokémon with this Ability by 3, including both damaging moves and status moves. Triage does not affect Aqua Ring, Grassy Terrain, Ingrain, Leech Seed, Pain Split, Present, Pollen Puff, or Z-Moves that only heal due to their Z-Power effect.
When a Pokémon with Water Absorb is hit by a
-type move, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon (if a Pokémon with this Ability already has full HP, the
-type move will do nothing).

Water Absorb will not activate if the Pokémon is protected from the
-type move.

If a Pokémon with Water Absorb is holding an Absorb Bulb or Luminous Moss, Water Absorb absorbs the move, so the item's effect is not triggered.