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Causes adjacent opposing Pokemon to lose 1/8 of their maximum HP, rounded down, at the end of each turn if they are asleep.
This Pokemon's allies have the power of their special attacks multiplied by 1.3.
This Pokemon cannot be struck by a critical hit.
If this Pokemon is a Greninja, it transforms into Ash-Greninja after knocking out a Pokemon. As Ash-Greninja, its Water Shuriken has 20 base power and always hits 3 times.
When a Pokémon with Beast Boost directly causes another Pokémon (including allies) to faint by using a damaging move, its highest stat (other than HP) is increased by one stage. If this stat is already at +6 stages, Beast Boost will not activate (not even in the case of a tie of two or more stats).

For determining the highest stat, Beast Boost does not take into account stat stages, held items, or reductions due to status conditions; however, it does consider the effects of Power Split, Guard Split, Power Trick, Wonder Room, and Speed Swap. In the case of a tie between multiple stats, it increases one stat, prioritized in this order: Attack, Defense, Special Attack, Special Defense, and Speed.

If the Pokémon fainting ends the battle, Beast Boost will not activate. Beast Boost activates after the Pokémon gains Attack from Fell Stinger. If a Pokémon with Beast Boost defeats a Pokémon with Mummy using a contact move, the Pokémon's Ability will become Mummy before Beast Boost has the opportunity to activate.
When this Pokemon has more than 1/2 its maximum HP and takes damage from an attack bringing it to 1/2 or less of its maximum HP, its Special Attack is raised by 1 stage. This effect applies after all hits from a multi-hit move; Sheer Force prevents it from activating if the move has a secondary effect.
Prevents other Pokemon from lowering this Pokemon's Defense stat stage.
When this Pokemon has 1/3 or less of its maximum HP, rounded down, its attacking stat is multiplied by 1.5 while using a Fire-type attack.
Pokémon with Bulletproof are not affected by ball and bomb moves, as well as some cannon-based and blast-based attacks.

The Ability affects the following moves:
Aura Sphere, Zap Cannon, Egg Bomb, Electro Ball, Energy Ball, Rock Wrecker, Rock Blast, Searing Shot, Focus Blast, Ice Ball, Gyro Ball, Bullet Seed, Magnetbombe, Sludge Bomb, Weather Ball, Mist Ball, Octazooka, Acid Spray, Seed Bomb, Mud Bomb, Beak Blast, Shadow Ball, Barrage, Origin Pulse
If this Pokemon eats a Berry, it restores 1/3 of its maximum HP, rounded down, in addition to the Berry's effect.
While this Pokemon is active, priority moves from opposing Pokemon targeted at allies are prevented from having an effect.
-type Pokemon on this Pokemon's side cannot have their stat stages lowered by other Pokemon or have a major status condition inflicted on them by other Pokemon.
On switch-in, this Pokemon lowers the Attack of adjacent opposing Pokemon by 1 stage. Pokemon behind a substitute are immune.
This Pokemon is immune to
-type moves and raises its
Special Attack by 1 stage when hit by an
-type move. If this Pokemon is not the target of a single-target
-type move used by another Pokemon, this Pokemon redirects that move to itself if it is within the range of that move.
This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.
This Pokemon's attacking stat is doubled against a target that switched in this turn.
If a
physical attack hits this Pokemon, its Defense is lowered by 1 stage and its Speed is raised by 2 stages.