When a Pokémon with this Ability is hit by a damage-dealing move (except Struggle and Shadow moves), Color Change will change the Pokémon's own type to the type of the move that it was hit by. Color Change does not activate if the Pokémon's substitute is hit.
Even if the Pokémon with Color Change has two types, it will only have a single type after the effect is applied. If a Pokémon with this Ability is hit by Weather Ball during shadowy aura, it will become Normal-type.
Color Change will activate after the last hit of a multi-strike move. Future Sight and Doom Desire activate Color Change when they hit (they do not activate Color Change when used).
Status conditions are inflicted before Color Change activates. As a result, even if Color Change would make the Pokémon become a type that is immune to the status condition, the Pokémon can still be afflicted with the status condition; for example, a Pokémon with Color Change that is hit by Poison Sting has a chance to be poisoned before it becomes Poison-type.
Color Change will not activate when the Pokémon is hit by a typeless Revelation Dancen.
Compound Eyes raises accuracy by 30% of a move's original accuracy in battles. This means that Thunder, for example, has 91% accuracy as opposed to the usual 70% (70 x 1.3 = 91%). A move with a theoretical accuracy of 77% or higher will have its accuracy set to 100% (77% x 1.3 = 100.1%).
Corrosion allows the user to inflict poison on any Pokémon regardless of type, allowing them to poison Poison and Steel-type Pokémon.
If a Poison- or Steel-type Pokémon with Corrosion holds a Toxic Orb, it will badly poison itself. A Pokémon with Corrosion can poison Poison- and Steel-type Pokémon if it uses Fling while holding a Toxic Orb or a Poison Barb.
This Ability has no effect on Toxic Spikes. It does not allow the Pokémon with this Ability to poison a Pokémon with Immunity. Corrosion does not allow the Pokémon with this Ability to damage
-type Pokémon with
If the Pokémon with this Ability uses a move, and that move gets reflected by the target due to Magic Coat or Magic Bounce, the reflected move will not be able to poison
-type Pokémon. If a
-type Pokémon with this Ability poisons a target with Synchronize, Synchronize will not be able to affect the Pokémon with this Ability.
Damp prevents all Pokémon from using Self-Destruct, Explosion, and Mind Blown; if a Pokémon attempts to use one of these moves, it will fail and the user will not faint or take damage. Additionally, Damp prevents the Ability Aftermath from doing damage when the Pokémon with Aftermath faints.
Damp affects non-adjacent Pokémon in Triple Battles.
On switch-in, the weather becomes extremely harsh sunlight that prevents damaging
-type moves from executing, in addition to all the effects of Sunny Day. This weather remains in effect until this Ability is no longer active for any Pokemon, or the weather is changed by Delta Stream or Primordial Sea.
If a Mimikyu in its Disguised Form is hit by a damaging attack or hits itself in confusion, Disguise prevents the move from calling the damage formula. The move will thus deal no damage, and type effectiveness will not be calculated (except in case of an immunity, which prevents Disguise from triggering since the move will not hit in the first place). When this effect activates, the message, "Its disguise served it as a decoy!" is displayed, Mimikyu changes to its Busted Form, and finally the message, "<Name>'s disguise was busted!" is displayed. If Mimikyu's type had been changed beforehand, it is restored to
when it changes to its Busted Form.
Mimikyu remains in Busted Form if it is switched out, but reverts to Disguised Form outside of battle. If a Mimikyu faints and is revived, it will be revived in its Disguised Form and Disguise will be able to activate again.
Disguise will not protect against entry hazards or weather damage. Disguise activates at the first strike of a multi-strike move such as Water Shuriken and will not block damage from remaining strikes. Disguise only blocks the damage from moves; additional effects of damaging moves like paralysis from Nuzzle are not prevented. If Mimikyu has a Substitute, the Substitute will take damage before Disguise.
Because a Disguise-busting hit skips the type effectiveness check in the damage formula, Weakness Policy will not activate regardless of the move's type. A held Air Balloon will be popped even if Disguise negates the damage.